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CrossOver Mac 6.0 released


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~Neo dropped by in Reader News to remind us that, amidst all the iPhone/Apple TV hubbub at Macworld, CodeWeavers released the final version of CrossOver Mac 6.0. CodeWeavers states that the app...

...allows you to install many popular Windows applications and games on Mac OS X. CrossOver includes an easy to use, single click interface, which makes installing Windows software simple and fast. Once installed, your application integrates seamlessly in OS X. Just click and run your application directly from the OS X Finder. Clicking a Windows file or document — including email attachments — will launch the appropriate Windows program, allowing you to work on the files. Best of all, you do it all easily and affordably, without needing a Microsoft operating system license.

The application is available from the CodeWeavers website for $55 or free for a 60 day trial period.

 

It's great to see such competition in the Mac virtualization market, pitting Vmware vs. Parallels and Parallels' Converge vs. CrossOver, each one trying to outdo and improve upon their competitor's feature set. Capitalism is a beautiful thing, ain't it?

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So how good is this Crossover mac, anyway? I'm thinking it would be good enough to run uTorrent (hey no?)

Does anyone here use Crossover, with any success?

 

Yep using Counter-Strike with it!

It runs perfect! The question is: Does HL2 with DirectX9 run smooth?

This would be great!

 

cYa ~Neo

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Ok, does it work on PPC macs as well? That's amazing! I thought it would be dependent on x86 hardware for the instructions.

 

Right!

Does not work with PPC-Macs, sorry!

The only thing what is virtualised is the Windows API! So you still need the x86 instructions (correct me if I'm wrong :gun:)...

 

cYa ~Neo

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I have been trying to get Half Life to work with no success,

Neo are there any commands you have to run in steam, or setting you need to change?

 

No...

just installed Steam through the setup wizard and it runs fine!

Ah, and you can open ANY .exe file! A few days ago I needed a keygen and run it on Mac OS X :unsure:

 

cYa ~Neo

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No...

just installed Steam through the setup wizard and it runs fine!

Ah, and you can open ANY .exe file! A few days ago I needed a keygen and run it on Mac OS X :(

 

cYa ~Neo

Watch it, maybe you get infected bu a windows virus too :)

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Nice and all, but I use very few Windoze programs. The only one I use regularly is a Battle.net bot for Warcraft III, and I run that in a fully licensed Parallels VM.

 

The few games I play either work under Mac (WCIII) or don't run under Parallels/Crossover anyway (BF2/Halo) I'm perfectly willing to boot camp those games.

 

So it's a great concept, but it doesn't do much for me, considering that I've already bought a full copy of Parallels.

Edited by ErBiC
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I still can't get HTML Kit to run on CrossOver. That's not good.

 

They really need to play "catch-up" if they want to make a dent in Parallels's market. So far it's slower and has a lot of technical problems. Parallels is basically running an entire operating system, not just an API, and still running circles around them. It's crazy...

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I still can't get HTML Kit to run on CrossOver. That's not good.

 

They really need to play "catch-up" if they want to make a dent in Parallels's market. So far it's slower and has a lot of technical problems. Parallels is basically running an entire operating system, not just an API, and still running circles around them. It's crazy...

 

woah! there's a market for these kinds of things?

 

i want to hear from those readers who have run this release on an actual intel-apple computer.. everyone so far is saying "it's slow" on their beige osx box or "can someone else try?".. how does it run on a macbook or imac or the intel mac mini?

 

-pat

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I have a 2ghz C2D MacBook and its horrifically slow. Apps take FOREVER to launch and perform just as slowly. An earlier beta ran DarkAges (2D mmo) almost full speed. Ever version since then has seriously run at about 2fps. Guild Wars just crashes, and yet HL (HL2?) runs fine, so its still got a lot of problems.

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I have a 2ghz C2D MacBook and its horrifically slow. Apps take FOREVER to launch and perform just as slowly. An earlier beta ran DarkAges (2D mmo) almost full speed. Ever version since then has seriously run at about 2fps. Guild Wars just crashes, and yet HL (HL2?) runs fine, so its still got a lot of problems.

 

i went by what you had in your sig. my bad. does your macbook also run slow in parallels in the same scenarios?

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Mine is a MBP 2.33 C2D with 3 Gb ram. Parallels runs windows at native speeds, easily as fast as my wife's new Toshiba.

 

Crossover is slow starting up, but once its running, most of the windows apps run okay. Half-Life is playable.

 

I quit using it with office, because the office apps were faster on parallels and with coherence mode it's pretty much integrated with osx. Also, Crossover couldn't run some of the key utilities I needed.

 

It's a great start, and bought it so I could play HL and other 3d games without having to reboot into windows, and its great for that. But so far at least, with the exception of the 3d apps, the experience with parallels is way better.

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Mine is a MBP 2.33 C2D with 3 Gb ram. Parallels runs windows at native speeds, easily as fast as my wife's new Toshiba.

 

Crossover is slow starting up, but once its running, most of the windows apps run okay. Half-Life is playable.

 

I quit using it with office, because the office apps were faster on parallels and with coherence mode it's pretty much integrated with osx. Also, Crossover couldn't run some of the key utilities I needed.

 

It's a great start, and bought it so I could play HL and other 3d games without having to reboot into windows, and its great for that. But so far at least, with the exception of the 3d apps, the experience with parallels is way better.

 

now that's the first conclusive answer i have heard in this thread so far. thanks milesce.

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I think the reason Half-Life worked and Guild Wars didn't is because Guild Wars requires the DirectX drivers. I'm not entirely sure if Parallels currently can install those. I'll give it a shot when my new iMac arrives next week.

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