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Crossover Office Releases Build 6.0rc1


suleiman
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The CrossOver team has just released an update to its popular WINE-on-the-mac implementation. Along with a host of important fixes and updates, including better Half-Life 2 support, the new package boasts an experience in IE that should be entirely refreshing. With the Parallels team progressing at most alarming rate, the pressure has been intensifying for who will come out the champion in the world of Windows emulation. How befitting that the newest line of mac enthusiasts should decide who to crown the champion. Here I was thinking we bought our macs to run OS X on them :)

 

What's new in this version:

  • Modified handling of Mac Suitcase fonts so that they are available to more Windows applications. In particular, fonts should now work properly in Visio 2003.
  • Altered menu generation so that Managed bottles produce usable menus.
  • Extensively revised the documentation and online help.
  • Cut/Copy/Paste keyboard shortcuts (Command-X,C,V) work better.
  • Added several general printing fixes.
  • Fixed several Half-Life 2 crashes.
  • Improved support for non-American keyboards.
  • Improved support for non-English versions of some applications.
  • Adjusted the GUI in numerous small ways.
  • After this version, it will no longer be necessary to quit the CrossOver CD Helper in order to overwrite CrossOver.
  • Macs with integrated Intel graphics chips (MacBook, Mini) can run DirectX 8.x graphics.
  • Fixed crashes and install failures due to libraries in /usr/local.
  • Fixed crashes due to certain font files.
  • Tool palette windows are now movable.
  • Improved scroll-wheel responsiveness.
  • Fixed Create Icon to preserve working directory and command arguments more reliably.
  • Fixed handling of Caps Lock.
  • Fixed the IE screen-flicker that appeared for pages with Flash content
  • Many other improvements to IE behavior
  • Improved handling of CD detection and ejection. Installers that require multiple CDs should now install more graciously.
  • Some fixes to Outlook 2003 behavior, including printing fixes.
  • Improved support for Equation Editor
  • Corrected display of fonts in DirectX 8.x games, like
  • Half-Life 2.
  • Changes resolution in full-screen games should work better.
  • Numerous other Direct3D improvements.

Download available here.

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perhaps it's not as easy as you think... derrrrrrrrrrrrrrrr

yea. it's convert only shader e.g.

but good dx shader support will be very good for proper dx9 support.

Currently realization wine shaders converter can use 2 ways - gl ARB and glsl, second one allow to translate dx shaders 2.0

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Now if only it could run Oblivion, then I could delete my Windows Partition

Dude, get real. Oblivion running in my windows, it's already a painful situation. So, right now u want Oblivion running in emulated version? :)

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Is it just me, or does Crossover get slower with every release? I tried to set up a bottle and it took almost 15 minutes.

 

Well, I used and existing set of bottles and it got itself confused over that. Once it was over that it is fine. Application load times are still the same as previous releases. Its an improvement - you have to nurse it a bit longer than previous releases. Two of my errors that I'd reported in the alpha have gone in this one. That makes life a LOT easier for me....

 

Now - my pet peeve is not so much crossover's fault, but the apple implementation of xwindows. I'd love a way to change the default font. I mean, really, it'd go a long way to making it all x apps look a bit better by default.

 

And everyone - Its not an emulator.

 

//R

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Yeah, My pet peeve is when people call crossover(which is basically wine) an emulator... Then name wine means Wine Is Not an Emulator.

 

Does anyone know why crossover for mac is so slow? I mean the linux port seems to run at a decent speed... I don't understand why this port is so much slower.

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Yeah, My pet peeve is when people call crossover(which is basically wine) an emulator... Then name wine means Wine Is Not an Emulator.

 

Does anyone know why crossover for mac is so slow? I mean the linux port seems to run at a decent speed... I don't understand why this port is so much slower.

 

I've heard it said that apple's implementation of x leaves a bit to be desired....;-)

 

//R

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I just installed CrossOver and waiting for Steam to download Counter-Strike: Source. CS:S is basically the only game I play when I am on a break or feel like playing game. CrossOver so far run pretty good to me. Hopefully it'll come out soon with final and stable. Tried to install AIM on it to see if it work, but it keep freezing. So maybe will try again tomorrow when I finish downloading CS:S. This is so awesome! I am in love with Mac OS now. Been wanting to get a Mac for while, but don't like buying expensive Apple hardwares.

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