Andy Vandijck Posted February 18 Share Posted February 18 (edited) I've rebuilt FCEUX (NES emulator). This new version works and doesn't crash like the original does. Github: https://github.com/andyvand/fceux Download is attached. EDIT: New git build. EDIT2: New git build with netplay and movie recording. I've helped the original author with the sources (much improvements in the git version). EDIT3: 2.7.0 git added. EDIT4: On Github you also find the Windows and Linux versions. EDIT5: Added SNES9X. fceux-2.6.6-Universal.zip fceux-macOS-Universal.zip Snes9x.zip Edited March 31 by Andy Vandijck 1 1 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 6 Author Share Posted March 6 (edited) bsnes Universal binary for macOS bsnes.7z Edited March 31 by Andy Vandijck Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 7 Author Share Posted March 7 (edited) I have built pcsx-redux for macOS. It is a macOS Universal binary with Silicon arm64 and Intel x86_64 architectures. PSX ROM.zip pcsx-redux.zip Edited March 8 by Andy Vandijck 1 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 7 Author Share Posted March 7 I have built PCSX2 for macOS x86_64 Intel. PCSX2.zip PS2_bios.zip 2 1 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 8 Author Share Posted March 8 I have built a Universal binary. It has support for Apple Silicon and Intel. rpcs3.7z 2 Link to comment Share on other sites More sharing options...
Cyberdevs Posted March 8 Share Posted March 8 @Andy Vandijck Thanks for the app but it would be nice if the app can be launched on Monterey and Ventura. Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 8 Author Share Posted March 8 16 minutes ago, Cyberdevs said: @Andy Vandijck Thanks for the app but it would be nice if the app can be launched on Monterey and Ventura. macOS 12.0 is the minimum requirement. Link to comment Share on other sites More sharing options...
Cyberdevs Posted March 8 Share Posted March 8 Just now, Andy Vandijck said: macOS 12.0 is the minimum requirement. I've downloaded the attachment and it only runs on macOS Sonoma, on Monterey I get this message and on Ventura I a similar message: Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 8 Author Share Posted March 8 19 minutes ago, Cyberdevs said: I've downloaded the attachment and it only runs on macOS Sonoma, on Monterey I get this message and on Ventura I a similar message: I will rebuild later on, hang tight 1 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 8 Author Share Posted March 8 1 hour ago, Cyberdevs said: @Andy Vandijck Thanks for the app but it would be nice if the app can be launched on Monterey and Ventura. I've patched the binaries. It now supports 12.0. rpcs3_12.0.7z 3 Link to comment Share on other sites More sharing options...
Cyberdevs Posted March 8 Share Posted March 8 47 minutes ago, Andy Vandijck said: It now supports 12.0. Yes it works, thanks Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 9 Author Share Posted March 9 Built as a Universal binary. I have built this emulator from the sources. This program emulates GameCube and Wii. Dolphin_macOS.zip Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 9 Author Share Posted March 9 Gameboy, Gameboy Color and Gameboy Advance emulator for macOS. visualboyadvance-m.zip 3 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 9 Author Share Posted March 9 (edited) It is latest release, built for both Silicon arm64 and Intel x86_64 targets. EDIT: For rom decryption use this: https://github.com/shijimasoft/cia-unix EDIT2: Added cia-unix (x86_64 and arm64) Requires python2. https://www.python.org/ftp/python/2.7.17/python-2.7.17-macosx10.9.pkg after install do this command: also requires pycrypto pip2 install pycrypto EDIT3: Added cia-unix-experimental (x86_64 and arm64) after install do this command: also requires pycrypto pip3 install pycrypto DeSmuME.zip citra.7z cia-unix-experimental.zip cia-unix.zip Edited March 25 by Andy Vandijck 3 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 10 Author Share Posted March 10 (edited) This is a Nintendo Switch emulator. It is built as a Universal binary. It is written in .NET (I used .NET 8.0 - is latest). Ryujinx.zip Edited March 10 by Andy Vandijck 4 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 10 Author Share Posted March 10 (edited) I have made a version with newer libraries. It has newer libavcodec (Version 60 instead of 59), libavutil (Version 58 instead of 57), libglfw (3.4), libMoltenVK (1.2.7rc2) and libSDL2 (2.30.0). This results in better graphics. My MoltenVK has shaders and everything enabled (patched up version, tests show graphics to work faster). Also the app is code signed. Ryujinx_newer_libraries.zip Edited March 10 by Andy Vandijck Link to comment Share on other sites More sharing options...
Anto65 Posted March 10 Share Posted March 10 (edited) hi , Is it possible to make a Nacon PS4 Compact PC Controller work ? Thank you Edited March 10 by Antonuccio Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 10 Author Share Posted March 10 (edited) Universal Binary with latest libraries. This is a PSP emulator. PPSSPPSDL.zip Edited March 10 by Andy Vandijck 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 10 Author Share Posted March 10 (edited) Built for Intel. This is a PS Vita emulator. Vita3K.zip Edited March 31 by Andy Vandijck 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 23 Author Share Posted March 23 (edited) On 3/10/2024 at 10:16 AM, Antonuccio said: hi , Is it possible to make a Nacon PS4 Compact PC Controller work ? Thank you Built Citra, it is a better emulator. Edited March 23 by Andy Vandijck 5 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted March 24 Author Share Posted March 24 Added cia-unix. This program allows decryption of the roms 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted May 2 Author Share Posted May 2 DOSBox 0.7.4-3 for Intel and Apple Silicon. DOSBox 0.7.4-3.dmg.zip 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted May 13 Author Share Posted May 13 I have built dosbox-x for Intel and Apple Silicon. Works on 10.13 and better. Enjoy dosbox-x-2024.03.01-Universal.zip 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted May 14 Author Share Posted May 14 (edited) SDL3 version of dosbox-x with sdl2-compat library. Universal binary Intel and Silicon. This version also has glide support (Voodoo graphics card). Enjoy Minimum deployment target is 10.14. EDIT: Fixed dependencies of dosbox-x and made sure it runs on OS older than 14.0 (10.14 is now supported). EDIT2: Fixed more dependencies. dosbox-x.zip Edited July 30 by Andy Vandijck 2 Link to comment Share on other sites More sharing options...
Andy Vandijck Posted May 15 Author Share Posted May 15 (edited) OpenTyrian2000 game for macOS, Intel and Apple Silicon. Enjoy Requires macOS 10.14 or better. It is an optimized macOS version. EDIT: Added new features and built a Windows version. EDIT2: Added MSVC builds (ARM64, X64 and X86). EDIT3: Added Linux (ARM64, AMD64 and I386) builds and made releases on Github. EDIT4: Legacy Mac OS X (PPC, I386 and X86_64) version made (10.5 or better). repo: https://github.com/andyvand/opentyrian2000 Binary releases: https://github.com/andyvand/opentyrian2000/releases/tag/2.2.0 opentyrian2000.zip Edited May 25 by Andy Vandijck 1 Link to comment Share on other sites More sharing options...
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