Badruzeus Posted January 26, 2019 Share Posted January 26, 2019 (edited) 2 hours ago, Slice said: It should not be opened. The file used as is in Wineskin which has own routines to unpack. I tested. Download the file from my post and unpack it. No issue! Ah OK, accessible through 7zip Archiver (Wine). Thanks. #EDIT: ..and definitely, it doesn't need to be decompressed Edited January 26, 2019 by Badruzeus Link to comment Share on other sites More sharing options...
HmO Posted January 26, 2019 Share Posted January 26, 2019 (edited) 1 hour ago, Badruzeus said: Ah OK, accessible through 7zip Archiver (Wine). Thanks. #EDIT: ..and definitely, it doesn't need to be decompressed Keka macOS Edited January 26, 2019 by Ukr55 1 Link to comment Share on other sites More sharing options...
Tetonne Posted January 26, 2019 Share Posted January 26, 2019 tanks a lot for this new release drag and drop here : ~/Library/Application\ Support/Wineskin/Engines try to build a new wrapper with Wineskin Winery.app while it's ok with : - MyCoolWrapper_WS9Wine2.22 - MyCoolWrapper_WS9WineSherry-2.11-2 can make it work with WS9WineSherry-4.0.tar.7z (it's detected obviously) any idea? regards 1 Link to comment Share on other sites More sharing options...
Slice Posted January 26, 2019 Author Share Posted January 26, 2019 New wine requires new Mono. Anyway I tested this engine with my existing wrappers and it works. Link to comment Share on other sites More sharing options...
Slice Posted February 8, 2019 Author Share Posted February 8, 2019 I took release wine-4.1, apply patches of Staging-4.1, and some of my paches hackintosh-specific. It is WineSherry 4.1, 32bits and 64 bits. They tested and works in some cases better the older engines. Anyway older engine sometimes can be better. Keep several versions! WS9WineSherry-4.1-3.tar.7z WS9WineSherry64-4.1-4.tar.7z 3 Link to comment Share on other sites More sharing options...
Slice Posted February 12, 2019 Author Share Posted February 12, 2019 New Wine requires some Wrapper update. Be sure WrapperUpdate6 is already applyed then add this update WrapperUpdate61.zip 3 Link to comment Share on other sites More sharing options...
Slice Posted February 14, 2019 Author Share Posted February 14, 2019 More new and compatible libraries Recent wine-xsherry i.e. wine+sherry but without staging patches. WS9WineXSherry-4.1-14.tar.7z Link to comment Share on other sites More sharing options...
Slice Posted February 15, 2019 Author Share Posted February 15, 2019 One more library update Deleted because of wrong compilation 2 Link to comment Share on other sites More sharing options...
Slice Posted February 18, 2019 Author Share Posted February 18, 2019 This engine included patches for Heroes VI Shade Of Darkness WS9WineXSherry-4.2-7.tar.7z 1 Link to comment Share on other sites More sharing options...
Slice Posted February 21, 2019 Author Share Posted February 21, 2019 New wrapper update should be applied over Wineskin 2.6.4 WrapperUpdate64.7z 1 Link to comment Share on other sites More sharing options...
Slice Posted February 23, 2019 Author Share Posted February 23, 2019 There is my latest 64bit engine. Vulkan support included but it is on very initial state. Wine developers are at the begin of long road. As well encryption with gnutls3.0 embedded but not full support. WS9WineXSherry64Bit4.2-14.tar.7z This engine depends on libraries and the libraries must be exact version. So this is wrapper update obligatiry for this engine You may have same libraries same version but different compilation. For full success change them to my version cp -R path-to/WrapperUpdate65/* Game.app/Contents/Frameworks/ WrapperUpdate65.7z 1 Link to comment Share on other sites More sharing options...
Tetonne Posted February 23, 2019 Share Posted February 23, 2019 ^thanks a lot slice question : ~/Library/Application\ Support/Wineskin/Wrapper/Wineskin-2.6.2.app/Contents/Frameworks/ or ~/Library/Application\ Support/Wineskin/Wrapper/Wineskin-2.6.2.app/Wineskin.app/Contents/Frameworks ? Link to comment Share on other sites More sharing options...
Slice Posted February 24, 2019 Author Share Posted February 24, 2019 5 hours ago, Tetonne said: ^thanks a lot slice question : ~/Library/Application\ Support/Wineskin/Wrapper/Wineskin-2.6.2.app/Contents/Frameworks/ or ~/Library/Application\ Support/Wineskin/Wrapper/Wineskin-2.6.2.app/Wineskin.app/Contents/Frameworks ? First one. Correct wineskin for next created wrapper and correct existing wrappers created with old Wineskin. 1 Link to comment Share on other sites More sharing options...
Slice Posted February 24, 2019 Author Share Posted February 24, 2019 I found big problems with engine depends on a dylib and this dylib depends on /opt/local/lib/xxx.dylib. So I created new WrapperUpdate7 including more libraries and a script to convert outer dependency to inner one. This way the wrapper and all its libraries will depend only on libraries provided with the wrapper. Do the follow ./fix_dependency.sh Game.app/Contents/Frameworks cp -R path_to/WrapperUpdate7/* Game.app/Contents/Frameworks/ This way you will get full resolution of dependencies. WrapperUpdate7.7z fix_dependencies.sh.zip 1 Link to comment Share on other sites More sharing options...
IronManJFF Posted February 27, 2019 Share Posted February 27, 2019 Thanks Slice, you are awesome. Any way to get libgluezilla ? Link to comment Share on other sites More sharing options...
Slice Posted February 27, 2019 Author Share Posted February 27, 2019 13 hours ago, IronManJFF said: Thanks Slice, you are awesome. Any way to get libgluezilla ? And what is it? I created engine with experimental Vulkan support. But I have no success Link to comment Share on other sites More sharing options...
gcenx83 Posted February 28, 2019 Share Posted February 28, 2019 11 hours ago, IronManJFF said: Thanks Slice, you are awesome. Any way to get libgluezilla ? I checked over my wine build log and didn't see any mention of wine wanting that as a dependency. Link to comment Share on other sites More sharing options...
IronManJFF Posted February 28, 2019 Share Posted February 28, 2019 Wine doesn't want it .. my game wants it. They made a 'launcher' program that requires this library. https://packages.debian.org/search?suite=all§ion=all&arch=any&searchon=all&keywords=libgluezilla Link to comment Share on other sites More sharing options...
Slice Posted March 1, 2019 Author Share Posted March 1, 2019 15 hours ago, IronManJFF said: Wine doesn't want it .. my game wants it. They made a 'launcher' program that requires this library. https://packages.debian.org/search?suite=all§ion=all&arch=any&searchon=all&keywords=libgluezilla libgluezilla is not in dependencies of Mono. Mono works in WIne. Link to comment Share on other sites More sharing options...
Slice Posted March 2, 2019 Author Share Posted March 2, 2019 On 3/1/2019 at 12:12 AM, IronManJFF said: Wine doesn't want it .. my game wants it. They made a 'launcher' program that requires this library. https://packages.debian.org/search?suite=all§ion=all&arch=any&searchon=all&keywords=libgluezilla They have to say where to get this library. Link to comment Share on other sites More sharing options...
gcenx83 Posted March 4, 2019 Share Posted March 4, 2019 On 2/28/2019 at 4:12 PM, IronManJFF said: Wine doesn't want it .. my game wants it. They made a 'launcher' program that requires this library. https://packages.debian.org/search?suite=all§ion=all&arch=any&searchon=all&keywords=libgluezilla As Slice also pointed out that nothing todo with wine. You would be better posting what your trying to run in a new thread, just saying you need to have libgluezilla means nothing. Link to comment Share on other sites More sharing options...
Slice Posted March 4, 2019 Author Share Posted March 4, 2019 New engines for testing 32 bits WS9WineXSherry4.2-28.tar.7z and 64 bits with experimental vulkan support WS9WineXSherry64Bit4.2vk-28.tar.7z 2 Link to comment Share on other sites More sharing options...
Slice Posted March 4, 2019 Author Share Posted March 4, 2019 It works! Link to comment Share on other sites More sharing options...
Slice Posted March 24, 2019 Author Share Posted March 24, 2019 Heroes 7 of Might & Magics works! Link to comment Share on other sites More sharing options...
Slice Posted August 7, 2023 Author Share Posted August 7, 2023 I created new engine able to start 32bit Windows games in Ventura. WS11WineCXSherry64bit2211-8.tar.7z And it contains patches to fix the bug with The engine should be used in Gcenx's Wineskin but the Wineskin Winery doesn't propose my engines. To use it you should place my file into ~/Library/Application Support/Wineskin/Engines where other engines locates. A note for developers. The engine compiled from open-source crossover 22.1.1 using Clang-8 constructed from the same sources. But I applied several patches for wine sources invented inside the Sherry project (wine for hackintosh). I have two faults. I have no wine64-preloader and have non-working win32u.dll.so. I don't know what is the procedure to produce them so I just copied these files from Gcenx work and pack them into my engine. If someone wants to follow me then call me. There are many caveats! 4 1 Link to comment Share on other sites More sharing options...
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