Popular Post fantomas Posted October 10, 2014 Popular Post Share Posted October 10, 2014 (edited) hi ok guys, you can use this thread to link / talk about of the futur Nvidia Web Driver updates for Yosemite 10.10.5 Nvidia Web Driver - 346.02.03f14 --> build 14F2511 (thanks to core2quad) New! Nvidia Web Driver - 346.02.03f13 --> build 14F2411 (see this post) Nvidia Web Driver - 346.02.03f12 --> build 14F2315 (see this post) Nvidia Web Driver - 346.02.03f11 --> build 14F2109 (see this post) Nvidia Web Driver - 346.02.03f10 --> build 14F2009 (see this post) Nvidia Web Driver - 346.02.03f09 --> build 14F1912 (thanks to BreBo) Nvidia Web Driver - 346.02.03f08 --> build 14F1909 (thanks to WeBeRiO) Nvidia Web Driver - 346.02.03f07 --> build 14F1808 (thanks to WeBeRiO) Nvidia Web Driver - 346.02.03f06 --> build 14F1713 (thanks to Riley Freeman) Nvidia Web Driver - 346.02.03f05 --> build 14F1605 (thanks to WeBeRiO) Nvidia Web Driver - 346.02.03f04 --> build 14F1509 (thanks to marcozardi) Nvidia Web Driver - 346.02.03f03 --> for build 14F1505 (thanks to slim.jim) Nvidia Web Driver - 346.02.03f02 --> 10.10.5 (build 14F1021) second public release (thanks to Riley Freeman) Nvidia Web Driver - 346.02.03f01 --> 10.10.5 (build 14F27) first public release (see here) Nvidia Web Driver - 346.02.03b01 --> 10.10.5 first beta release (thanks to MTWomg) 10.10.4 Nvidia Web Driver - 346.02.02f03 --> 10.10.4 third public release (thanks to Vampirexx) Nvidia Web Driver - 346.02.02f02 --> 10.10.4 second public release (thanks to Vampirexx) Nvidia Web Driver - 346.01.03f01 --> 10.10.4 first public release (thanks to Vampirexx) Nvidia Web Driver - 346.01.03b01 --> 10.10.4 build 14E26a (thanks to netkas and MTWomg) 10.10.3 Nvidia Web Driver - 346.01.02f04 --> 10.10.3 fourth public release (thanks to SummerRain) Nvidia Web Driver - 346.01.02f03 --> 10.10.3 third public relase (thanks to marcozardi) Nvidia Web Driver - 346.01.02f02 --> 10.10.3 second public release (thanks to lukazm) Nvidia Web Driver - 346.01.02f01 --> 10.10.3 first public release (thanks to lukazm) Nvidia Web Driver - 346.01.02b01 --> 10.10.3 build 14D130a (thanks to horizoli) Nvidia Web Driver - 343.02.03b04 --> 10.10.3 build 14D105g (thanks to zhuangzi23) 10.10.2 Nvidia Web Driver - 346.01.01f01 --> 10.10.2 fifth public release (thanks to duggum) Nvidia Web Driver - 343.02.02f04 --> 10.10.2 (build 14C1514) fourth public release (thanks to Vampirexx) Nvidia Web Driver - 343.02.02f03 --> 10.10.2 (build 14C1510) third public release (thanks to lukazm) Nvidia Web Driver - 343.02.02f02 --> 10.10.2 second public release (thanks to Mela quadrata) Nvidia Web Driver - 343.02.02f01 --> 10.10.2 build 14C109 (thanks to archfan) Nvidia Web Driver -343.02.02b04 --> 10.10.2 build 14C94b (thanks to ddani) Nvidia Web Driver - 343.01.03b01 --> 10.10.2 build 14C68k (thanks to netkas) 10.10.1 Nvidia Web Driver - 343.02.01f01 --> 10.10.1 third public release (thanks to rednous) Nvidia Web Driver - 343.01.02f03 --> 10.10.1 second public release (thanks to jamilitia) Nvidia Web Driver - 343.01.02f01 --> 10.10.1 public release (thanks to luele) Nvidia Web Driver - 343.01.02b02 --> 10.10.1 build 14B23 (thanks to Rominator) --> works fine with the public release (build 14B25) Nvidia Web Driver - 343.01.02b01 --> 10.10.1 build 14B17 (thanks to cmf) 10.10.0 Nvidia Web Driver - 343.01.01f03 Nvidia Web Driver - 343.01.01f02 (with OpenCL fix?) --> (thanks to Joao Paulo Mello) Nvidia Web Driver - 343.01.01f01 (maxwell support) --> 10.10.0 (14A389) (thanks to Moviemakergr) GM & PB Nvidia Web Driver - 343.01.01b04 --> GM Candidate 3.0 (14A388a) Nvidia Web Driver - 343.01.01b03 --> Public Beta 5 (14A386b) Nvidia Web Driver - 343.01.01b02 --> GM Candidate 2.0 (14A386a) Credits go to Rominator & Netkas Edited July 22, 2017 by fantomas1 update 07/21/2017 - added Nvidia Web Driver - 346.02.03f14 for 10.10.5 (build 14F2511) 20 Link to comment Share on other sites More sharing options...
fantomas Posted October 10, 2014 Author Share Posted October 10, 2014 ok, I'm on Yosemite Public Beta 5 and web driver just works fine with my GTX 570 + Clover r2890 Link to comment Share on other sites More sharing options...
hiphopboy Posted October 10, 2014 Share Posted October 10, 2014 Support for what Graphic ? Link to comment Share on other sites More sharing options...
mitch_de Posted October 10, 2014 Share Posted October 10, 2014 Has someone in idea what the exclude-oats.txt (within the OpenGL driver , resources) has for an meaning? Does it config some workaround? (Lots of text about Channel_exception bugs = hangs /stalls , often happened with Nvidia gpus) # Exclude list for OATS tests for Branch GB10. # When editing, look for all occurences of your bug number, there could be more than one. # Lines that beging with #= limits the exclusion to the named GPU devices or GPU families. # The scope ends at the next blank line. # By default the tests will be excluded for all devices, same effect as using the tag #= ALL # The tag #= NONE can be used to omit the exclusion for all devices. # For Future expansion: # Lines that begin with #? contain information about the nature of the failure. # Keywords include: Hang Crash Failure Waiver Success GLErrors Intermittent Channel_exception # Tests included in Apple's test list but not actually included in the OATS drop. # Many of these are app tests anyway, which we may not want to run in automation. #? Mandatory #= ALL 3rdPartyApps/COD4/launch.py 3rdPartyApps/Cascaded_Shadow_Map/CSM_NV_Test 3rdPartyApps/Cascaded_Shadow_Map/CSM_NV_Test.app/Contents/MacOS/CSM_NV_Test 3rdPartyApps/Cinebench10/cinebench10.py 3rdPartyApps/Cinebench11/cinebench11.py 3rdPartyApps/Cinebench9/cinebench9.py 3rdPartyApps/Doom3/Doom3 3rdPartyApps/EnemyTerritory/ETQWTester.py 3rdPartyApps/Portal/PortalTester.py 3rdPartyApps/Star2/Star2Tester.py GLKMath/GLKMath/basic/basic GLKTextureLoader/GLKTextureLoader/GLKTextureLoaderTest -t 2D -a NO -e bmp GLKTextureLoader/GLKTextureLoader/GLKTextureLoaderTest -t 2D -a NO -e jpg GLKTextureLoader/GLKTextureLoader/GLKTextureLoaderTest -t 2D -a NO -e png # Bug: 1032914 Buffers/null_surface causes channel errors and system hang. # Bug: 1031314 Mac: D2: Some OATS tests cause channel exceptions #? Hang Channel #= ALL Buffers/null_surface # Bug 1158140 Bug 1059290, Bug 1043550 - Channel exception and machine hang on J31 / TOT. # Bug 1158140 Test Malicious/infiniteloop Causing Some OATS Systems to Hang # Bug 1059290 Malicious/infiniteloop times out # Bug 1043550 -Closed- gk1xx: NVDA(OpenGL): Channel exception! running "Malicious/infiniteloop" # GB10 GB7 GB7-1 GB8 GB9-2 GB9-2-CLASSIC TOT TOT-CAB TOT-CLASSIC # Malicious/lotstriangles is Intermittent Success/Failure on GB10. #? Hang Failure Channel #= gk10x Malicious/infiniteloop Malicious/lotstriangles # Bug 1160083 Channel exceptions in GB9-2, w. J31 # Bug 1160083 Channel exceptions in dev_a, w. K40 # GB7 GB7-1 GB8 GB9-2 GB9-2-CLASSIC TOT TOT-CAB TOT-CLASSIC gpu_drv_dev_a gpu_drv_dev_a_mcp8x gpu_drv_dev_a_tot_rm gpu_drv_stage_mac gpu_drv_stage_mac_mcp8x tot-nv-eng totclassic # Not GB10 GB9 GB9-5, they are OK, tot-nv-eng with gk10x and totclassic with mcp8x have intermittent Channel exception. #? Failure Channel Intermittent Success #= g8x g9x gf10x gk10x gt20x mcp8x #GLSL/GLSLGoldenImage/leizex # Bug 1328725 [fasttrack regression] [OATS] [TOT] - OATS GL3Core/ubo/uboTypeCombination - new errors and then it hangs. # GB10 TOT gpu_drv_dev_a tot-nv-eng totclassic #? Hang #= ALL GL3Core/ubo/uboTypeCombination # Bug 1412346 Channel exception and graphics hang # GB10 GB7 GB7-1 GB8 GB9-2 GB9-2-CLASSIC TOT TOT-CAB TOT-CLASSIC gpu_drv_dev_a totclassic tot-nv-eng totclassic #? Failure Crash glError #= gk10x mcp8x GL3Core/ubo/uboIndirect # Bug 1482711 [fasttrack regression] [OATS] [TOT] - GL3Core/context/memoryleak_core - Hang # It fails on gk107 but works on gk104. # GB10 TOT gpu_drv_dev_a tot-nv-eng #? Hang #= gk107 GL3Core/context/memoryleak_core # Bug 1482741 [fasttrack regression] [OATS] [TOT] - GL3Core/ubo/uboStruct - Many errors and then Hang # GB10 TOT gpu_drv_dev_a tot-nv-eng totclassic # Introspect says it hangs but it did complete eventually when run manually. Lots of printouts. #? Hang #= ALL GL3Core/ubo/uboStruct # Bug 1482786 [fasttrack regression] [OATS] [TOT] - WebGL/WebGLTester.app/Contents/MacOS/WebGLTester --testListFile ../../../base_conform.txt - Hang # GB10 GB9-5 TOT gpu_drv_dev_a tot-nv-eng totclassic #? Hang Failure Intermittent #= ALL WebGL/WebGLTester.app/Contents/MacOS/WebGLTester --testListFile ../../../base_conform.txt # Bug 1485216 [OATS] [GB10] - Hooked/OpenGL4Tests/hooked_test -extension gpu_shader_fp64 - Hang # GB10 TOT gpu_drv_dev_a tot-nv-eng # GB10 always hangs, Intermittent Hang/Failure on the others. #? Hang #= gk10x Hooked/OpenGL4Tests/hooked_test -extension gpu_shader_fp64 1 Link to comment Share on other sites More sharing options...
Riley Freeman Posted October 10, 2014 Share Posted October 10, 2014 The Preview OpenCL GPU usage bug is still here with the PB5 drivers. Opening an image in Preview runs the GPU at high speed until Preview is closed. Link to comment Share on other sites More sharing options...
pdawg17 Posted October 14, 2014 Share Posted October 14, 2014 Does Nvidia Beta 5 drivers work with beta 6? Link to comment Share on other sites More sharing options...
T a D Posted October 15, 2014 Share Posted October 15, 2014 Does Nvidia Beta 5 drivers work with beta 6? Not sure I didn't try them. I altered the GM 3 installer so it would install, but it still says incompatible with this version of OS X in System Preferences. There's probably a couple of other places in the install that specify the build the drivers will work with. Link to comment Share on other sites More sharing options...
pdawg17 Posted October 15, 2014 Share Posted October 15, 2014 Not sure I didn't try them. I altered the GM 3 installer so it would install, but it still says incompatible with this version of OS X in System Preferences. There's probably a couple of other places in the install that specify the build the drivers will work with. Yeah I tried editing the "NVDARequiredOS" line in the NVDAStartup.kext but I still can't install due to the OS version not being compatible. I'm really trying to figure out a way to get drivers installed for PB6 because I just got my GTX 970 and my wife will only use OS X and won't touch Windows! Link to comment Share on other sites More sharing options...
dinker99 Posted October 15, 2014 Share Posted October 15, 2014 I'm really trying to figure out a way to get drivers installed for PB6 because I just got my GTX 970 and my wife will only use OS X and won't touch Windows! Get new wife, man. Link to comment Share on other sites More sharing options...
fantomas Posted October 15, 2014 Author Share Posted October 15, 2014 Yeah I tried editing the "NVDARequiredOS" line in the NVDAStartup.kext but I still can't install due to the OS version not being compatible. first, use pacifist to extract the kexts then edit the NVDARequiredOS line in the NVDAStartup.kext after that, use kext wizard or what you want to install the kexts in S/L/E repair the permissions and rebuild the cache boot with -v kext-dev-mode=1 nvda_drv=1 Link to comment Share on other sites More sharing options...
pdawg17 Posted October 15, 2014 Share Posted October 15, 2014 first, use pacifist to extract the kexts then edit the NVDARequiredOS line in the NVDAStartup.kext after that, use kext wizard or what you want to install the kexts in S/L/E repair the permissions and rebuild the cache boot with -v kext-dev-mode=1 nvda_drv=1 null EDIT: Thanks! I got it! I had done a reinstall then updated straight to pb6 so I currently have no other nvidia drivers installed. So per your instructions after editing the NVDAstartup.kext I would use kext wizard to install ALL kexts in the pb5 driver package to S/L/E? What about the other files in the pb5 pkg? Thanks. 1 Link to comment Share on other sites More sharing options...
fantomas Posted October 15, 2014 Author Share Posted October 15, 2014 yes, you can install all of them (kexts + nvprefpane) you have only to edit NVDAStartup.kext, nothing else Link to comment Share on other sites More sharing options...
T a D Posted October 15, 2014 Share Posted October 15, 2014 Got the Nvidia driver installed and it is now working, but still shows up as "NVIDIA Chip Model" in About this Mac/System Information. I used pkgutil --expand to extract the installation package. Edit the file "Distribution" and change the build from 14A388a to 14A388b Edit the Info.plist file in the NVDAStartup.kext and change the build in there too. Then use pkgutil --flatten To put it all back into a .pkg so you can install it 1 Link to comment Share on other sites More sharing options...
fantomas Posted October 15, 2014 Author Share Posted October 15, 2014 Edit the file "Distribution" and change the build from 14A388a to 14A388b or just delete these two lines if (!validateHardware()) return false; if (!validateSoftware()) return false; it will delete hardware and software check function 1 Link to comment Share on other sites More sharing options...
Hackmodford Posted October 17, 2014 Share Posted October 17, 2014 It seems like the nvidia drivers no longer fix the OpenCL bug in Yosemite Link to comment Share on other sites More sharing options...
Hackmodford Posted October 17, 2014 Share Posted October 17, 2014 I updated the driver via the NVIDIA pref pane. However I have the openCL bug again. Open preview and the clockspeed gets stuck Link to comment Share on other sites More sharing options...
UltraLaser Posted October 17, 2014 Share Posted October 17, 2014 Is supported the gtx 750ti? Link to comment Share on other sites More sharing options...
The Edge3000 Posted October 18, 2014 Share Posted October 18, 2014 Working fine for me here. In fact, I found the PM bug was fixed even without the web drivers in default Yosemite. GTX 780. Link to comment Share on other sites More sharing options...
Riley Freeman Posted October 18, 2014 Share Posted October 18, 2014 Working fine for me here. In fact, I found the PM bug was fixed even without the web drivers in default Yosemite. GTX 780. Open a picture (png/jpg) in Preview and check the card speed again. The PM bug is still around to a degree. It clocks down again but only after you exit Preview. If you close the picture, Preview appears to close but the card will continue running at high speed. You have to quit Preview when it still has the picture open for the card to clock back down. Link to comment Share on other sites More sharing options...
Hackmodford Posted October 18, 2014 Share Posted October 18, 2014 I can confirm this. If I use stock drivers from Apple then open a picture the clockspeed goes up. But it does go back down if I quit preview. Link to comment Share on other sites More sharing options...
@ROBASEFR Posted October 18, 2014 Share Posted October 18, 2014 Try this New one :http://us.download.n...43.01.01f01.pkg If there is a problem with installing do this: Download Pacifist and install the new nVidia driver this way (open it up in Pacifist and then click the icon in Pacifist - no need to manually extract and install kexts).3. Open up a terminal window and run the following command sudo nvram boot-args="-v kext-dev-mode=1 nvda_drv=1"5. Install the nVidia web driver again but properly this time, i.e. without using Pacifist.6. Restart. credits : clignc89: http://forum.netkas....u&topic=8522.75 2 Link to comment Share on other sites More sharing options...
Riley Freeman Posted October 18, 2014 Share Posted October 18, 2014 That's the one I'm using now. The Apple and nvidia drivers all through the Yosemite dev cycle have had this issue. No change with the final drivers. Link to comment Share on other sites More sharing options...
luki1979 Posted October 20, 2014 Share Posted October 20, 2014 Is there any risks installing web drivers? I got Gigabyte GTX-760. Link to comment Share on other sites More sharing options...
JBX Posted October 20, 2014 Share Posted October 20, 2014 No change if I use the new drivers or Yosemite drivers, I don't have acceleration nor dose it id my display correctly for the opt. resolution (my injection in the org.chameleon.Boot.plist file). Link to comment Share on other sites More sharing options...
fffeee Posted October 20, 2014 Share Posted October 20, 2014 Is there any risks installing web drivers? I got Gigabyte GTX-760. Not that I'm aware of — the only thing that some people mentioned previously (and possibly no longer relevant) was that a GPU PowerManagement change takes effect that also impacted the Apple drivers, but I am able to change between the two and confirm I'm using different ones across reboots without incident on my workstation. My 760 is an EVGA card and under the Apple driver in Mavericks I would get some weird artifacts that caused green colored distortions in the video; the nvidia driver kit doesn't do that, but I haven't tested Apple's driver extensively under Yosemite — I'd be happy if I didn't have to manage another package so I'm somewhat motivated. I guess if you're working great with the Apple one, I wouldn't bother with the Nvidia supplied ones unless you have a specific need/use case. Link to comment Share on other sites More sharing options...
Recommended Posts