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2 minutes ago, vector sigma said:

Understood. Please open the Terminal and copy/paste this:


/Applications/HWMonitorSMC2.app/Contents/MacOS/HWMonitorSMC2

..and press enter. Show me the output if any

 /Applications/HWMonitorSMC2.app/Contents/MacOS/HWMonitorSMC2
Fatal error: Unexpectedly found nil while unwrapping an Optional value
Illegal instruction: 4
iMac-Gen4ig:~ gen4ig$ 

 

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2 hours ago, vector sigma said:

This is mine:

2092951958_Schermata2018-10-06alle12_49_59.png.f448ed781d1bae1193fc08a81a20c798.png

Just opening a film. Can I say that your Intel is unused because the system use the NVIDIA one?

And can you take a look at the ioreg with IORegistryExplorer.app during the GPU test if these values are really changing? Otherwise they can be dead keys for you like the "Device Unit 2 Utilization" that never appear to be >0 for my Intel.

Anyway the memory keys didn't show up, and I going to see why.

 

Intel it is used only for decoding video, but I do not see indications. Main video card NVIDIA. But video decoding from Intel works for me.

 

I have still a notebook Intel only, there indication changes when viewing video. (Release version and test version too.)

With the release version on my desktop - Intel too 0%.

 

Concerning 0% for GTX770, to me sent still a screenshot with GTX780.

34044740_2018-10-067_58_34.jpg.9a7fe1c81910d2aeefa6f213796a72f4.jpg

 

I see changes of some keys in ioreg.
For Intel when I to watch video. And for NVIDIA when I launch OpenCL test Luxmark.
Screen for an example.

1620376475_2018-10-0616_14_13.thumb.png.465b8d7b4a1314a8ab699b791394c90f.png

 

In IOREGs you will see more.

 

iMac — watch video.zip

iMac — In rest.zip

iMac — Luxmark.zip

Edited by Andrey1970
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@Gen4ig, please follow these steps:

 

1 change current directory:

cd $HOME 

2 checkout the project:

svn checkout https://svn.code.sf.net/p/hwsensors/hwsensors3/code3/ hwsensors3

 

3 open the project location:

open $HOME/hwsensor3/trunk/hwmonitor2

 

build the project and wait until Xcode will show you the error. Please post a screenshot where the problem is.

@Andrey1970, have you tried the new one here?

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3 minutes ago, Andrey1970 said:

test3

I see changes when I launch Luxmark.

266516959_2018-10-0616_52_06.png.f6665783a1eaa401093f01f24fec1c5d.png

 

226161926_2018-10-0616_52_29.png.81253ed0b4d7978da69b1c42ef45f8e9.png

Video engine utilization is a great new data..

I have no it

May I ask if you are using new Virtualsmc.kext or fakesmc with related graphic sensor?

Thank you

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2 minutes ago, Andrey1970 said:

test3

I see changes when I launch Luxmark.

then it is fixed I guess. Then you can go to the Preferences an set a lower time interval:

422692273_2018-10-0616_04_17.png.d6d7f39901f362806fb825ca89ad158e.png

and see if something else chaging. 

There was a mistake in the code I write today, so if now some of the value are changing and some of not, then is because  it's the truth or just matter of timing with the time interval.

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8 minutes ago, fabiosun said:

Video engine utilization is a great new data..

I have no it

May I ask if you are using new Virtualsmc.kext or fakesmc with related graphic sensor?

Thank you

I use virtualsmc.

This option works without GPU sensor.

Edited by Andrey1970
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7 minutes ago, fabiosun said:

May I ask if you are using new Virtualsmc.kext or fakesmc with related graphic sensor?

 

Just now, Andrey1970 said:

This option works without GPU sensoror.

As Andrey1970 said, no need for any additional kexts or efi driver. It works for hacks or real macs.

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@vector sigma

perfect so it is @vector sigma catch..could you help to understand if this parameter is available also for newer GPU?

 

GPUz.gif

I mean Video Engine utilization

 

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Now I need to wait for @Gen4ig to test and solve its problem, then I need translations for:

"GPU Core Utilization"
"Device Unit %d Utilization"
"GPU Video Engine Utilization"
"Used VRAM"
"Free VRAM"

in Korean (Sherlocks), Russian and Chinese (@maoyeye)

 

7 minutes ago, fabiosun said:

@vector sigma

perfect so it is @vector sigma catch..could you help to understand if this parameter is available also for newer GPU?

 

GPUz.gif

I mean Video Engine utilization

 

Video Engine load = Video Engine utilization, but looks 0 as well

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no it is active during video coding

but I can't have exposed in HwSensrSMC

 

2 minutes ago, vector sigma said:

Now I need to wait for @Gen4ig to test and solve its problem, then I need translations for:


"GPU Core Utilization"
"Device Unit %d Utilization"
"GPU Video Engine Utilization"
"Used VRAM"
"Free VRAM"

in Korean (Sherlocks), Russian and Chinese (@maoyeye)

 

Video Engine load = Video Engine utilization, but looks 0 as well

 

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1 minute ago, fabiosun said:

no it is active during video coding

but I can't have exposed in HwSensrSMC

 

 

Then I think it is depending on the time interval. I mean, if change every n milliseconds, HWMonitorSMC poll it only every 1000 milliseconds as minimum and you have some possibility to became an old man looking for a change.... 

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49 minutes ago, vector sigma said:

@Gen4ig, please follow these steps:

 

1 change current directory:


cd $HOME 

2 checkout the project:


svn checkout https://svn.code.sf.net/p/hwsensors/hwsensors3/code3/ hwsensors3

 

3 open the project location:


open $HOME/hwsensor3/trunk/hwmonitor2

 

build the project and wait until Xcode will show you the error. Please post a screenshot where the problem is.

@Andrey1970, have you tried the new one here?

You mean this? 

1372915875_2018-10-0616_28_08.thumb.png.2a2b012cf47464e881dd7edccf95c497.png

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2 minutes ago, vector sigma said:

Then I think it is depending on the time interval. I mean, if change every n milliseconds, HWMonitorSMC poll it only every 1000 milliseconds as minimum and you have some possibility to became an old man looking for a change.... 

ok

but in that case why I do not see GPU Video engine utilization to 0?

 

Screen Shot 2018-10-06 at 4.30.33 PM.png

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8 minutes ago, Gen4ig said:

You mean this? 

1372915875_2018-10-0616_28_08.thumb.png.2a2b012cf47464e881dd7edccf95c497.png

Exactly! but this is a problem. If the acpi path is not exposed...then you will not be able to see anything for that card. Ok I'll make the code to not crash when this key is absent. Thanks

4 minutes ago, Gen4ig said:

I builded project HW, but of course not open...

give me 20 minutes... need to send a Fax:wink_anim:

Edited by vector sigma
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