Gringo Vermelho Posted February 12, 2014 Share Posted February 12, 2014 There is no evidence that it's a GPUsensors or fakesmc issue. He said "after update and running Unigine Heaven my GPU clock gets down to 324 MHz." which is how it works for everyone - Unigine Heaven doesn't use OpenCL. Link to comment Share on other sites More sharing options...
Hackmodford Posted February 12, 2014 Share Posted February 12, 2014 OK, the common OpenGL=OpenCL logical fallacy 1 Link to comment Share on other sites More sharing options...
MilesMan Posted February 13, 2014 Share Posted February 13, 2014 Wow. I am so glad for the official web drivers! Slight improvement in my Unigine Heaven benchmark score, however I have experienced nearly a double FPS increase in some games. Noteably minecraft whose FPS went from 30 to 150+ on my nVidia GT 640. However it appears as though the OpenCL bug is still present as it still sticks to nearly full clock after opening preview. I have no doubt that if apple doesn't fix this issue by the GM 10.9.2 that the updated nVidia drivers will. Hey yokonunz, where did you find those web drivers? I can't seem to find this beta on the nVidia website. Are there updated CUDA drivers as well? The preference pane tells me that my CUDA driver is outdated after installing the web drivers you posted. Link to comment Share on other sites More sharing options...
yokonunz Posted February 13, 2014 Share Posted February 13, 2014 No CUDA for the moment. I'have found them in a unmentionable place in the web I 1 Link to comment Share on other sites More sharing options...
Onixs Posted February 13, 2014 Share Posted February 13, 2014 Is there in anyway we can enable AGPM on MacPro3,1 identifier? Link to comment Share on other sites More sharing options...
MilesMan Posted February 13, 2014 Share Posted February 13, 2014 Is there in anyway we can enable AGPM on MacPro3,1 identifier? Probably. But i found it easier to simply use MacPro4,1 SMBIOS and remove appletymcedriver.kext to aviod KP. Then simply inject your device id into the AGPM info.plist Link to comment Share on other sites More sharing options...
mekeirc Posted February 13, 2014 Share Posted February 13, 2014 My GTX-770 is running ~10°c hotter than usual, I assume this is because of the lack of power management in Mavericks? My CPU also seems to refuse to drop into C3/C6 states either. Link to comment Share on other sites More sharing options...
Hackmodford Posted February 13, 2014 Share Posted February 13, 2014 Install this so you can see what is actually happening. http://hwsensors.com/ Link to comment Share on other sites More sharing options...
koliberK Posted February 16, 2014 Share Posted February 16, 2014 Hi there, I have GTX 570 SC on board, 10.9.1 Mavericks. AGPM in OSX is working fine, but freq of my GPU stays solid on 3D [high]. Not sure why - if AGPM works fine - GPU wont throttle down, there is no link ? My GPU in Windows 7 idling with temps 24-25'C, while in Mavericks I have 30-35'C. AGPM info.plist <key>MacPro5,1</key> <dict> <key>Vendor10deDevice1081</key> <dict> <key>Heuristic</key> <dict> <key>ID</key> <integer>0</integer> <key>IdleInterval</key> <integer>250</integer> <key>SensorOption</key> <integer>1</integer> <key>SensorSampleRate</key> <integer>4</integer> <key>TargetCount</key> <integer>5</integer> <key>Threshold_High</key> <array> <integer>45</integer> <integer>80</integer> <integer>100</integer> </array> <key>Threshold_Low</key> <array> <integer>80</integer> <integer>90</integer> <integer>98</integer> </array> </dict> <key>LogControl</key> <integer>1</integer> <key>control-id</key> <integer>18</integer> <key>default-control-id</key> <integer>18</integer> </dict> Link to comment Share on other sites More sharing options...
MilesMan Posted February 18, 2014 Share Posted February 18, 2014 Any news if this bug still exists in the new 10.9.2 build? (13C62). I don't have a dev account and cannot test myself. Link to comment Share on other sites More sharing options...
cahhee Posted February 18, 2014 Share Posted February 18, 2014 Any news if this bug still exists in the new 10.9.2 build? (13C62). I don't have a dev account and cannot test myself. Just updated - Still exists. Link to comment Share on other sites More sharing options...
jamdox Posted February 25, 2014 Share Posted February 25, 2014 What about 13C64? I can't believe this bug is going to persist through 2 updates... Link to comment Share on other sites More sharing options...
Mull7965 Posted February 25, 2014 Share Posted February 25, 2014 What about 13C64? I can't believe this bug is going to persist through 2 updates... The actual bug seems to have been around since at least 10.8.5. It just gets triggered more easily in Mavericks. Most notably Preview and QuickLook can now trigger it. Link to comment Share on other sites More sharing options...
jamdox Posted February 25, 2014 Share Posted February 25, 2014 Well, guess I'll see what 10.9.2 has to offer. Probably not much... EDIT: Yep, still {censored}. WTF, Apple? Link to comment Share on other sites More sharing options...
space111 Posted February 25, 2014 Share Posted February 25, 2014 No luck with 10.9.2 update, every issue remains... Well, guess I'll see what 10.9.2 has to offer. Probably not much... EDIT: Yep, still {censored}. WTF, Apple? Link to comment Share on other sites More sharing options...
Pimentel Posted February 26, 2014 Share Posted February 26, 2014 Hello No luck with 10.9.2 update, every issue remains... What GPU PM issue are you getting? 1 Link to comment Share on other sites More sharing options...
Riley Freeman Posted February 26, 2014 Share Posted February 26, 2014 And the latest nvidia web driver beta (b15) still doesn't fix it. Not looking good. PimentelX86: There's a bug with Kepler cards where OpenCL causes the card to get stuck in a high power state. This has been around since Mountain Lion, but Mavericks uses OpenCL a lot more at the system level. For example, if I open a picture with Preview my card won't clock back down until I reboot. Link to comment Share on other sites More sharing options...
ccsr Posted February 26, 2014 Share Posted February 26, 2014 Hello What GPU PM issue are you getting? My issue is that by opening any program like preview or some of the benchmark programs and even FaceTime. The GPU will scale up to 100% frequency and will not come down once I finish using the said program. This will bring temperatures of around 10c higher. My GPU now is at 324mhz core and 648mhz memory, if I open preview it will shoot up to 1.11ghz and 5.00ghz respectively and will not scale down. Link to comment Share on other sites More sharing options...
Pimentel Posted February 26, 2014 Share Posted February 26, 2014 Hello There's a bug with Kepler cards where OpenCL causes the card to get stuck in a high power state. This has been around since Mountain Lion, but Mavericks uses OpenCL a lot more at the system level. I undestand, thanks for explain the bug My issue is that by opening any program like preview or some of the benchmark programs and even FaceTime. The GPU will scale up to 100% frequency and will not come down once I finish using the said program. This will bring temperatures of around 10c higher. My GPU now is at 324mhz core and 648mhz memory, if I open preview it will shoot up to 1.11ghz and 5.00ghz respectively and will not scale down. You card is Kepler? I used(in 2011)a guide to adjust my AGPM, but this is for Fermi cards... if you have Kepler, so... i think this cannot work to you. 1 Link to comment Share on other sites More sharing options...
Riley Freeman Posted February 26, 2014 Share Posted February 26, 2014 I don't think it's anything to do with AGPM. The card will clock down fine with OpenGL and CUDA but OpenCL is broken. 2 Link to comment Share on other sites More sharing options...
ccsr Posted February 26, 2014 Share Posted February 26, 2014 I don't think it's anything to do with AGPM. The card will clock down fine with OpenGL and CUDA but OpenCL is broken. We were hoping Apple would fix that with yesterday's update. No such luck. It looks like that is the issue, some people went as far as disable Open CL but that will obviously bring issues of it's own. Link to comment Share on other sites More sharing options...
Riley Freeman Posted February 26, 2014 Share Posted February 26, 2014 I don't think it's Apple's problem. It only affects nvidia cards and only from one family so my guess is the bug lies in the nvidia driver and not the OpenCL framework. So it's up to nvidia to sort it out. Disabling OpenCL on my 670 hasn't brought any issues here so far. OS X functions fine. 1 Link to comment Share on other sites More sharing options...
ccsr Posted February 26, 2014 Share Posted February 26, 2014 Hello I undestand, thanks for explain the bug You card is Kepler? I used(in 2011)a guide to adjust my AGPM, but this is for Fermi cards... if you have Kepler, so... i think this cannot work to you. Yes, it's a Kepler. I have the AGPM edits with the 13,2 SMBios and the 660M replaced by my GTX 650 OC. It shows loaded and working in Console. For the most part it works fine, the only issue I have is with the programs mentioned above and a few more. Games scale down just fine. Link to comment Share on other sites More sharing options...
bbeepp Posted February 26, 2014 Share Posted February 26, 2014 Yes, it's a Kepler. I have the AGPM edits with the 13,2 SMBios and the 660M replaced by my GTX 650 OC. It shows loaded and working in Console. For the most part it works fine, the only issue I have is with the programs mentioned above and a few more. Games scale down just fine. I did similar edits in the AGPM but after a Luxmark (opencl benchmark) the clocks do not go down :/ Link to comment Share on other sites More sharing options...
ccsr Posted February 26, 2014 Share Posted February 26, 2014 I did similar edits in the AGPM but after a Luxmark (opencl benchmark) the clocks do not go down :/ Yes, that's what I said. Some games that do not use OpenCL work just fine and the GPU clocks down like it should. Luxmark doesn't. Link to comment Share on other sites More sharing options...
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