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Clover Themes


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Please update El Capitan clover theme for High Sierra icon.

 

Thanks

here you go

EDIT **

atatching correct icons and themes El Capitan

Looks good 

 

I know that CosmosCJ is not here anymore for several years
This may help, I'm not a Pro of the caliber of CosmosCJ but I do my best  

os_hsierra.icns.zip

os_sierra.icns.zip

El Capitan.zip

hsierra blur.png.zip

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New Clover theme; "Circla" v1.0. Happy Hackintosh  :lol:

 

Amazin' themes! Thx! 

here you go

EDIT **

atatching correct icons and themes El Capitan

Looks good 

 

I know that CosmosCJ is not here anymore for several years
This may help, I'm not a Pro of the caliber of CosmosCJ but I do my best  B)

Very Nice! thx!

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Excellent theme Badruzeus! Merry Christmas to you. Thanks for all your contributions this year.

U're welcum @blackosx,

This 1st XMas theme however, has animated png sequences for logo. But IDK why it didn't appear on Clover GUI, I think I've missed something on theme.plist, or if U have a spare time U wanna check this? Drive: Xmas_v1.0_Anime. Thanks again.  :)

 

For anime design:

~ Resolution: 800 x 260 px

~ Total Frames: 170

~ Frames/s: 15

~ Anime Duration: 11.04 sec

~ FrameTime: 166.

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U're welcum @blackosx,

This 1st XMas theme however, has animated png sequences for logo. But IDK why it didn't appear on Clover GUI, I think I've missed something on theme.plist, or if U have a spare time U wanna check this? Drive: Xmas_v1.0_Anime. Thanks again.  :)

 

For anime design:

~ Resolution: 800 x 260 px

~ Total Frames: 170

~ Frames/s: 15

~ Anime Duration: 11.04 sec

~ FrameTime: 166.

maybe will be enough, 
from us there are already enough subjects from Badruzeus
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.....But IDK why it didn't appear on Clover GUI, I think I've missed something on theme.plist

Xmas v1.0 Anime works fine here. The animation loads and runs fine.

 

I think the animation would be better with a lower frametime than 166. maybe 100?

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U're welcum @blackosx,

This 1st XMas theme however, has animated png sequences for logo. But IDK why it didn't appear on Clover GUI

 

During some testing, seems current Clover have bad initialization of some Anime properties:

 

Uninitialized:

 - Anime->ScreenEdgeHorizontal (from "ScreenEdgeX"). Default should be SCREEN_EDGE_LEFT.

 - Anime->ScreenEdgeVertical (from "ScreenEdgeY"). Default should be SCREEN_EDGE_TOP.

 

Bad fallback values:

 - Anime->FilmX (from "DistanceFromScreenEdgeX%"). Should be set to 0 if == INITVALUE.

 - Anime->FilmY (from "DistanceFromScreenEdgeY%"). Should be set to 0 if == INITVALUE.

 

 

Try to store some values above to:

<dict>
    <key>ID</key>
    <integer>1</integer>
    <key>Path</key>
    <string>X_Logo</string>
    <key>Frames</key>
    <integer>170</integer>
    <key>FrameTime</key>
    <integer>166</integer>
    <key>ScreenEdgeX</key>
    <string>left</string>
    <key>ScreenEdgeY</key>
    <string>top</string>
    <key>DistanceFromScreenEdgeX%</key>
    <integer>0</integer>
    <key>DistanceFromScreenEdgeY%</key>
    <integer>0</integer>
</dict>
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During some testing, seems current Clover have bad initialization of some Anime properties:

.....

Thanks, it shows the anime but weird is.. for vertical allignment it seems doesn't appear on center of the screen.

Fyi, my native disp reso is just 1366x768px.

 

And still with theme related, it sometimes after I changed one to another themes several time; my legacy Clover r4360 get "Errror loading kernel caches.." then mach reboot automatically for unknown reason << just after pressed Enter key to boot from macHDD.

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You can adjust more properties below, take BGM as a reference:

 

 

 

<key>Once</key>
<false/>
<key>ScreenEdgeX</key>
<string>left</string>
<key>DistanceFromScreenEdgeX%</key>
<integer>nn</integer>
<key>ScreenEdgeY</key>
<string>top</string>
<key>DistanceFromScreenEdgeY%</key>
<integer>nn</integer>
<key>NudgeX</key>
<integer>nn</integer>
<key>NudgeY</key>
<integer>nn</integer>

 

Wiki: https://clover-wiki.zetam.org/Design#creating-a-theme_anime

 

And still with theme related, it sometimes after I changed one to another themes several time; my legacy Clover r4360 get "Errror loading kernel caches.." then mach reboot automatically for unknown reason << just after pressed Enter key to boot from macHDD.

 

I will leave this question to real master, sorry.

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During some testing, seems current Clover have bad initialization of some Anime properties:

 

Uninitialized:

 - Anime->ScreenEdgeHorizontal (from "ScreenEdgeX"). Default should be SCREEN_EDGE_LEFT.

 - Anime->ScreenEdgeVertical (from "ScreenEdgeY"). Default should be SCREEN_EDGE_TOP.

 

Bad fallback values:

 - Anime->FilmX (from "DistanceFromScreenEdgeX%"). Should be set to 0 if == INITVALUE.

 - Anime->FilmY (from "DistanceFromScreenEdgeY%"). Should be set to 0 if == INITVALUE.

 

 

Try to store some values above to:

<dict>
    <key>ID</key>
    <integer>1</integer>
    <key>Path</key>
    <string>X_Logo</string>
    <key>Frames</key>
    <integer>170</integer>
    <key>FrameTime</key>
    <integer>166</integer>
    <key>ScreenEdgeX</key>
    <string>left</string>
    <key>ScreenEdgeY</key>
    <string>top</string>
    <key>DistanceFromScreenEdgeX%</key>
    <integer>0</integer>
    <key>DistanceFromScreenEdgeY%</key>
    <integer>0</integer>
</dict>

See

Anime = AllocateZeroPool (sizeof(GUI_ANIME));

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See

Anime = AllocateZeroPool (sizeof(GUI_ANIME));

 

 

Did more test with:
 
1/ Badruzeus xmas: Banner logo & animes (w: 800px, h: 260px).

By decreasing banner (logo) height (to 100, current is 260), animes will show without any extra property (ScreenEdgeX / ScreenEdgeY / DistanceFromScreenEdgeX% / DistanceFromScreenEdgeY%).

xmas using BGM anime (w: 800px, h: 100px) also able to show the animes without adding extra properties.

 
2/ Your metal: Banner logo (w: 200px, h: 240px) & animes (w: 183px, h: 175px).

Anime will not show by increasing its anime height to 230px.

 
What do you think?
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Each author assumes some properties for his theme when he tested. And these properties correspond to authors design. Why these properties will be changed? Except screen size. I tested my theme with different screen sizes. Looks normal.

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I also like to assumed this not a bug & designer will handle those things on their own  :yes:

Thanks for giving workarround what caused this issue, my bad.. even with image editor; some of Xmas's png sequences failed to opened. Yeah, I think the problem is with anime design it self.. I've tested with @blackosx's BGM anime (800x100px) and it works just fine with no additional properties.

 

 

 

<key>Anime</key>
	<array>
		<dict>
			<key>FrameTime</key>
			<integer>49</integer>
			<key>Frames</key>
			<integer>25</integer>
			<key>ID</key>
			<integer>1</integer>
			<key>Path</key>
			<string>Anim_1_Logo</string>
		</dict>
	</array> 

 

 

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I also like to assumed this not a bug & designer will handle those things on their own  :yes:

Well, I've rebuilt the anime with 800x160px, there's no additional properties on theme.plist and it loaded just fine.

So, I assume the prev. issue was caused by my bad png sequences source.

Xmas theme updated to v1.2 with animated banner.

Thanks all, have a nice day!  :)

 

hpkDCPD.png

 

#EDIT: Sorry for my poor motion graphics skill, I have no experience with that.. LoL

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