munky Posted August 22, 2006 Share Posted August 22, 2006 Mac Gaming and Multithreaded OpenGL According to the articles, the new Mac Pro already incorporates the new multi-threaded OpenGL in the pre-installed version of Mac OS X (10.4.7). The official release of the new version of OpenGL for existing Mac owners remains uncertain. According to some people I've talked to, multi-threaded OpenGL games will see huge gains in performance. With multi-threaded OpenGL, the game, for example, can run off one core/CPU, while OpenGL can work on the second core/processor for its processing. So they work in concurrent fashion instead of co-habitating one CPU. One demo reportedly had a doubling of frame rate when taking advantage of the multi-threaded OpenGL. And with dual and multi-core processors becoming commonplace, many customers will be able to take advantage of these optimizations. Link to comment Share on other sites More sharing options...
cyclonefr Posted August 22, 2006 Share Posted August 22, 2006 hum let me try now... ps: doesnt work with the orig kext ! need the latest kexts, but the latest kexts doesnt support CEQI Link to comment Share on other sites More sharing options...
cyclonefr Posted August 22, 2006 Share Posted August 22, 2006 okay guys ive finally been able to use the latest ATINDRV+ OPENGL.FK using the old ATIRADEONX1000.kext (new protection or kernel dependency=??? but without that trick no ceqi!) if u r interested i'll make a new build of neophus installer with him! Link to comment Share on other sites More sharing options...
erikk Posted August 22, 2006 Share Posted August 22, 2006 hum let me try now...ps: doesnt work with the orig kext ! need the latest kexts, but the latest kexts doesnt support CEQI yeah same thing here... did you try the framework alone? it will be interessting which test-programm we can use to see if something happens Link to comment Share on other sites More sharing options...
munky Posted August 22, 2006 Author Share Posted August 22, 2006 I expect XBench's OpenGL test would show an improvement on dual-core processors.... ? Link to comment Share on other sites More sharing options...
erikk Posted August 22, 2006 Share Posted August 22, 2006 i get 8 points more in xbench with new atindrv... later i try the framework. Link to comment Share on other sites More sharing options...
cyclonefr Posted August 22, 2006 Share Posted August 22, 2006 using the latest ATINDRV (aty wormy) + OPENGL.FK gives me 3 points more in xbench without any COREDUO Link to comment Share on other sites More sharing options...
Pu7o Posted August 22, 2006 Share Posted August 22, 2006 Leopard already has multi-threaded OpenGL Link to comment Share on other sites More sharing options...
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